Game Loop

You start the game in your bathhouse. Villagers queue up to be treated by the cards you play for them. After treatment is finished, the book opens and you choose a villager who helps you in return with their unique abilities. They will also give you a new Card for your Deck. The day is done and during the night the Entity becomes active, sullying the villagers Purity and spreading sickness. A new day dawns with villagers queueing up once again and the cycle continues. The game ends if the Entity kills the fourth villager or you fill the Villager's collective Purity for the fourth time, defeating the Entity.

You (Player) 

In Bloodletter your main possible action is playing Cards. You use your cursor to pick one Card at a time and drag and drop it onto one of the Card Slots. Click the Bell to call in the next Villager. As soon as you are finished with the current villager you can ring the Bell to get the next one.


Villager Abilities 

 The Villagers also have unique abilities. These improve your deck or help you in treating the villagers. Per evening you can choose one Villagers Ability by clicking on it.


New Cards

In addition they offer you three new Cards of which you can choose one to add to your deck.


Blessing Cards  

There are three unique Blessing Cards. You are dealt one of these Cards if one of your Villagers health reaches 100. Blessing Cards have exclusively positive effects.


Curse Cards 

There are three unique Curse Cards. You are dealt one of these Cards if a Villager dies or possibly when you hit one of the Entity Trigger Points. Curse Cards have exclusively negative effects.


Entity

 The Statue on your Desk houses the Entity. It’s your Opponent and sullies your Villagers Purity during the night as well as spread Sicknesses that lower their Health. Above the Entity hangs a vial containing the All Purity of living Villagers. Filling the vial up to the next Trigger Point damages the Entity. By damaging the Entity you extract a Bloodstone and it’s moved to one of the Bloodstone Sockets.


The Team ALDAMAMI

Alica Schneider
Mikey Müller
Marvin Braun
David Cafisso

This prototype was part of our second semester at DE:HIVE Berlin.

Download

Download
Bloodletter.zip 201 MB

Development log

Comments

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Jesus sagt: Esst keinen gelben Schnee

Samu sagt es ist sehr gut, ich freu mich drauf. Cooler Artstyle ❤️

Herzlichen Glückwunsch zum Deutschen Multimediapreis! Ihr habt es euch verdient.

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Ahh danke dir wir freuen uns auch, dass so viele Leute spaß an unserem Game haben! <3

It works!

Realy good would love to see a more fleshed out game of this with maybe a endless mode and a bit more controll of upgrades if your doing better

I like it

Loved it! Great designs and gameplay

My record is winning in just 14 days, but I already saw this is not enough. I will do better. This game and the devs are both equally amazing. Please continue developing

My new record is 13 Days. Until proven otherwise I announce myself the current Bloodletter record holder! :D 


Ok NOW I claim the title!  8 days win! 

(+1)

it seems like you are now a professional :)

I'm speechless at how amazing this is. Well done!

Thank you so much <3

Love the game but Millers way too punchable 

smh